unreal.DisplayClusterConfigurationICVFX_OverrideLightcardRenderMode

class unreal.DisplayClusterConfigurationICVFX_OverrideLightcardRenderMode

Bases: EnumBase

Override the lightcard rendering order for the viewport.

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_Enums.h

DEFAULT: DisplayClusterConfigurationICVFX_OverrideLightcardRenderMode = Ellipsis

Use global lightcard mode from StageSettings for this viewport

Type:

0

DISABLED: DisplayClusterConfigurationICVFX_OverrideLightcardRenderMode = Ellipsis

Disable lightcard rendering for this viewport

Type:

1

OVER: DisplayClusterConfigurationICVFX_OverrideLightcardRenderMode = Ellipsis

Always render the In-Camera frame over lightcards for this viewport.

Type:

2

UNDER: DisplayClusterConfigurationICVFX_OverrideLightcardRenderMode = Ellipsis

Always render the In-Camera frame under lightcards for this viewport.

Type:

3