unreal.DisplayClusterConfigurationICVFX_ChromakeySettings

class unreal.DisplayClusterConfigurationICVFX_ChromakeySettings

Bases: unreal.StructBase

Display Cluster Configuration ICVFX Chromakey Settings

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_ICVFX.h

Editor Properties: (see get_editor_property/set_editor_property)

  • chromakey_color (LinearColor): [Read-Write] Color of chromakey

  • chromakey_markers (DisplayClusterConfigurationICVFX_ChromakeyMarkers): [Read-Write] Global setup for chromakey markers rendering

  • chromakey_render_texture (DisplayClusterConfigurationICVFX_ChromakeyRenderSettings): [Read-Write] Settings for chromakey texture source rendering

  • enable (bool): [Read-Write] Allow chromakey rendering