unreal.DisplayClusterConfigurationICVFX_ChromakeyRenderSettings¶
- class unreal.DisplayClusterConfigurationICVFX_ChromakeyRenderSettings(replace_camera_viewport: bool = False, chromakey_size_mult: float = 0.0, show_only_list: DisplayClusterConfigurationICVFX_VisibilityList = Ellipsis, replace: DisplayClusterConfigurationPostRender_Override = Ellipsis, postprocess_blur: DisplayClusterConfigurationPostRender_BlurPostprocess = Ellipsis, generate_mips: DisplayClusterConfigurationPostRender_GenerateMips = Ellipsis, advanced_render_settings: DisplayClusterConfigurationICVFX_OverlayAdvancedRenderSettings = Ellipsis)¶
Bases:
StructBaseDisplay Cluster Configuration ICVFX Chromakey Render Settings
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_ICVFX.h
Editor Properties: (see get_editor_property/set_editor_property)
advanced_render_settings(DisplayClusterConfigurationICVFX_OverlayAdvancedRenderSettings): [Read-Write] Advanced render settingschromakey_size_mult(float): [Read-Write] Resolution multiplier for RTT chromakey. The default is the ICVFX camera frame resolution.custom_size(DisplayClusterConfigurationICVFX_CustomSize): [Read-Write] deprecated: Use the ‘Chromakey Resolution Multiplier’ insteadenable(bool): [Read-Write] deprecated: Use the Chromakey Type enum in the chromakey settings insteadgenerate_mips(DisplayClusterConfigurationPostRender_GenerateMips): [Read-Write]postprocess_blur(DisplayClusterConfigurationPostRender_BlurPostprocess): [Read-Write] Apply blur to the Custom Chromakey content.replace(DisplayClusterConfigurationPostRender_Override): [Read-Write] Replace viewport render from source texturereplace_camera_viewport(bool): [Read-Write] Replace the texture of the camera viewport from this chromakey RTTshow_only_list(DisplayClusterConfigurationICVFX_VisibilityList): [Read-Write] Content specified here will be overridden to use the chromakey color specified and include chromakey markers if enabled.
- property advanced_render_settings: DisplayClusterConfigurationICVFX_OverlayAdvancedRenderSettings¶
[Read-Write] Advanced render settings
- property chromakey_size_mult: float¶
[Read-Write] Resolution multiplier for RTT chromakey. The default is the ICVFX camera frame resolution.
- Type:
(float)
- property custom_size: DisplayClusterConfigurationICVFX_CustomSize¶
[Read-Write] deprecated: Use the ‘Chromakey Resolution Multiplier’ instead
- property enable: bool¶
[Read-Write] deprecated: Use the Chromakey Type enum in the chromakey settings instead
- Type:
(bool)
- property generate_mips: DisplayClusterConfigurationPostRender_GenerateMips¶
[Read-Write]
- property postprocess_blur: DisplayClusterConfigurationPostRender_BlurPostprocess¶
[Read-Write] Apply blur to the Custom Chromakey content.
- property replace: DisplayClusterConfigurationPostRender_Override¶
[Read-Write] Replace viewport render from source texture
- property replace_camera_viewport: bool¶
[Read-Write] Replace the texture of the camera viewport from this chromakey RTT
- Type:
(bool)
- property show_only_list: DisplayClusterConfigurationICVFX_VisibilityList¶
[Read-Write] Content specified here will be overridden to use the chromakey color specified and include chromakey markers if enabled.