unreal.DisplayClusterConfigurationClusterNode
¶
- class unreal.DisplayClusterConfigurationClusterNode(outer=None, name='None')¶
Bases:
unreal.DisplayClusterConfigurationData_Base
Display Cluster Configuration Cluster Node
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
fixed_aspect_ratio
(bool): [Read-Write] Fixed Aspect Ratiohost
(str): [Read-Write] Hostis_enabled
(bool): [Read-Write] Is Enabledis_fullscreen
(bool): [Read-Write] Is Fullscreenis_sound_enabled
(bool): [Read-Write] Is Sound Enabledis_visible
(bool): [Read-Write] Is Visiblepostprocess
(Map(str, DisplayClusterConfigurationPostprocess)): [Read-Only] Postprocesspreview_image
(DisplayClusterConfigurationExternalImage): [Read-Write] Preview Imageviewports
(Map(str, DisplayClusterConfigurationViewport)): [Read-Only] Viewportswindow_rect
(DisplayClusterConfigurationRectangle): [Read-Write] Window Rect
- property viewports¶
[Read-Only] Viewports
- Type