unreal.DisplayClusterConfigurationClusterNode¶
- class unreal.DisplayClusterConfigurationClusterNode(outer=None, name='None')¶
Bases:
unreal.DisplayClusterConfigurationData_BaseDisplay Cluster Configuration Cluster Node
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
enable_texture_share(bool): [Read-Write] Enable Texture Share: Enables texture sharing for this cluster nodefixed_aspect_ratio(bool): [Read-Write] Fixed Aspect Ratio: Locks the application window aspect ratio for easier resizinghost(str): [Read-Write] Host: IP address of this specific cluster Nodeis_fullscreen(bool): [Read-Write] Is Fullscreen: Enables application window native fullscreen supportis_sound_enabled(bool): [Read-Write] Is Sound Enabled: Enables or disables sound on nDisplay primary Nodeis_unlocked(bool): [Read-Write] Is Unlockedis_visible(bool): [Read-Write] Is Visibleoutput_remap(DisplayClusterConfigurationFramePostProcess_OutputRemap): [Read-Write] Output Remap: Output remapping settings for the selected cluster nodepostprocess(Map(str, DisplayClusterConfigurationPostprocess)): [Read-Write] Postprocesspreview_image(DisplayClusterConfigurationExternalImage): [Read-Write] Preview Image: Binds a background preview image for easier output mappingviewports(Map(str, DisplayClusterConfigurationViewport)): [Read-Only] Viewportswindow_rect(DisplayClusterConfigurationRectangle): [Read-Write] Window Rect: Defines the application window size in pixels
[Read-Only] Enable Texture Share: Enables texture sharing for this cluster node
- Type
(bool)
- get_referenced_mesh_names()¶
Return all references to meshes from policy, and other
- get_viewport(viewport_id) DisplayClusterConfigurationViewport¶
Get Viewport
- Parameters
viewport_id (str) –
- Return type
- property is_fullscreen¶
[Read-Only] Is Fullscreen: Enables application window native fullscreen support
- Type
(bool)
- property is_sound_enabled¶
[Read-Write] Is Sound Enabled: Enables or disables sound on nDisplay primary Node
- Type
(bool)
- property output_remap¶
[Read-Write] Output Remap: Output remapping settings for the selected cluster node
- property postprocess¶
[Read-Only] Postprocess
- Type
- property viewports¶
[Read-Only] Viewports
- Type
- property window_rect¶
[Read-Write] Window Rect: Defines the application window size in pixels