unreal.DisplayClusterConfigurationClusterNode¶
- class unreal.DisplayClusterConfigurationClusterNode(outer=None, name='None')¶
Bases:
unreal.DisplayClusterConfigurationData_BaseDisplay Cluster Configuration Cluster Node
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
fixed_aspect_ratio(bool): [Read-Write] Fixed Aspect Ratiohost(str): [Read-Write] Hostis_enabled(bool): [Read-Write] Is Enabledis_fullscreen(bool): [Read-Write] Is Fullscreenis_sound_enabled(bool): [Read-Write] Is Sound Enabledis_visible(bool): [Read-Write] Is Visiblepostprocess(Map(str, DisplayClusterConfigurationPostprocess)): [Read-Only] Postprocesspreview_image(DisplayClusterConfigurationExternalImage): [Read-Write] Preview Imageviewports(Map(str, DisplayClusterConfigurationViewport)): [Read-Only] Viewportswindow_rect(DisplayClusterConfigurationRectangle): [Read-Write] Window Rect
- property viewports¶
[Read-Only] Viewports
- Type