unreal.DirectoryPlaceholderLibrary¶
- class unreal.DirectoryPlaceholderLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryLibrary functions for operations on directory placeholder assets
C++ Source:
Plugin: DirectoryPlaceholder
Module: DirectoryPlaceholder
File: DirectoryPlaceholderUtils.h
- classmethod cleanup_placeholders_in_path(path) None¶
Delete all unnecessary placeholder assets in this folder (and sub-folders)
- Parameters:
path (str)