unreal.DaySequenceModifierMode

class unreal.DaySequenceModifierMode

Bases: EnumBase

Enum that defines modifier behavior for auto enabling and computing the internal blend weight.

C++ Source:

  • Plugin: DaySequence

  • Module: DaySequence

  • File: DaySequenceModifierComponent.h

GLOBAL: DaySequenceModifierMode = Ellipsis

Blend weight is always 1.0.

Type:

0

TIME: DaySequenceModifierMode = Ellipsis

Blend weight smoothly moves between 0.0 and 1.0 at a fixed rate according to when the blend target last crossed the volume boundary.

Type:

2

VOLUME: DaySequenceModifierMode = Ellipsis

Blend weight smoothly moves between 0.0 and 1.0 according to how far the blend target is from the volume boundary.

Type:

1