unreal.DatasmithActorRemovalRule¶
- class unreal.DatasmithActorRemovalRule¶
Bases:
EnumBaseEDatasmith Actor Removal Rule
C++ Source:
Module: DatasmithCore
File: DatasmithDefinitions.h
- KEEP_CHILDREN_AND_KEEP_RELATIVE_TRANSFORM: DatasmithActorRemovalRule = Ellipsis¶
Keeps current relative transform as the relative transform to the new parent.
- Type:
1
- REMOVE_CHILDREN: DatasmithActorRemovalRule = Ellipsis¶
Remove also the actors children
- Type:
0