unreal.DataTablePointInfoBase¶
- class unreal.DataTablePointInfoBase(focus=0.0, zoom=0.0)¶
Bases:
unreal.StructBaseBase struct for point info wrapper which holds focus and zoom Child classes should hold the point info itself
C++ Source:
Plugin: CameraCalibrationCore
Module: CameraCalibrationCore
File: LensData.h
Editor Properties: (see get_editor_property/set_editor_property)
focus(float): [Read-Write] Focus: Point Focus Valuezoom(float): [Read-Write] Zoom: Point Zoom Value