unreal.DataSourceFilter¶
- class unreal.DataSourceFilter(outer=None, name='None')¶
Bases:
unreal.ObjectData Source Filter
C++ Source:
Plugin: TraceSourceFilters
Module: SourceFilteringTrace
File: DataSourceFilter.h
Editor Properties: (see get_editor_property/set_editor_property)
configuration(DataSourceFilterConfiguration): [Read-Write] Configuration: Filter specific settings
- property configuration¶
[Read-Only] Configuration: Filter specific settings