unreal.DMXPixelMappingScreenComponent¶
- class unreal.DMXPixelMappingScreenComponent(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMXPixelMappingOutputDMXComponentDMXPixel Mapping Screen Component
C++ Source:
Plugin: DMXPixelMapping
Module: DMXPixelMappingRuntime
File: DMXPixelMappingScreenComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
alpha_intensity(float): [Read-Write]cell_blending_quality(DMXPixelBlendingQuality): [Read-Write] The quality level to use when averaging colors during downsampling.color_space(DMXPixelMappingColorSpace): [Read-Only] The Color Space currently in usecolor_space_class(type(Class)): [Read-Write] Sets which color space Pixel Mapping sendsdistribution(DMXPixelMappingDistribution): [Read-Write]editor_color(LinearColor): [Read-Write]editor_position_with_rotation(Vector2D): [Read-Write]fixture_patch_ref(DMXEntityFixturePatchRef): [Read-Only]ignore_alpha_channel(bool): [Read-Write]local_universe(int32): [Read-Write]lock_in_designer(bool): [Read-Write]modulator_classes(Array[type(Class)]): [Read-Write] Modulators applied to the output before sending DMXnum_x_cells(int32): [Read-Write]num_y_cells(int32): [Read-Write]output_port_references(Array[DMXOutputPortReference]): [Read-Write] The port this render component outputs toparent(DMXPixelMappingBaseComponent): [Read-Write] Parent component deprecated: Leads to entangled references. Use GetParent() or WeakParent instead.pixel_format(DMXCellFormat): [Read-Write]pixel_intensity(float): [Read-Write]position_x(float): [Read-Write]position_y(float): [Read-Write]protocol_name(DMXProtocolName): [Read-Write] deprecated: Use Output Ports instead.rotation(double): [Read-Write]send_to_all_output_ports(bool): [Read-Write] If true, outputs to all DMX Output Portsshow_addresses(bool): [Read-Write]show_universe(bool): [Read-Write]size_x(float): [Read-Write]size_y(float): [Read-Write]start_address(int32): [Read-Write]use_patch_color(bool): [Read-Write] If set, the color of the patch is displayed, instead of a custom editor colorvisible_in_designer(bool): [Read-Write]
- property distribution: DMXPixelMappingDistribution¶
[Read-Only]
- Type:
- property pixel_format: DMXCellFormat¶
[Read-Only]
- Type:
- property protocol_name: DMXProtocolName¶
[Read-Write] deprecated: Use Output Ports instead.
- Type: