unreal.DMXNameListItem¶
- class unreal.DMXNameListItem¶
Bases:
unreal.StructBaseTypes that represent names in a SNameListPicker dropdown must: - inherit this struct and override the virtual functions. - use the DMX_NAMELISTITEM_STATICS macros above to declare the expected statics.
C++ Source:
Plugin: DMXProtocol
Module: DMXProtocol
File: DMXNameListItem.h
Editor Properties: (see get_editor_property/set_editor_property)
name(Name): [Read-Write] Name: Label of the item this struct represents