unreal.DMXImportGDTFLogicalChannel¶
- class unreal.DMXImportGDTFLogicalChannel(attribute: DMXImportGDTFAttribute = Ellipsis, snap: DMXImportGDTFSnap = Ellipsis, master: DMXImportGDTFMaster = Ellipsis, mib_fade: float = 0.0, dmx_change_time_limit: float = 0.0, channel_function: DMXImportGDTFChannelFunction = Ellipsis)¶
Bases:
StructBaseDMXImport GDTFLogical Channel
C++ Source:
Plugin: DMXEngine
Module: DMXRuntime
File: DMXImportGDTF.h
Editor Properties: (see get_editor_property/set_editor_property)
attribute(DMXImportGDTFAttribute): [Read-Write]channel_function(DMXImportGDTFChannelFunction): [Read-Write]dmx_change_time_limit(float): [Read-Write]master(DMXImportGDTFMaster): [Read-Write]mib_fade(float): [Read-Write]snap(DMXImportGDTFSnap): [Read-Write]
- property attribute: DMXImportGDTFAttribute¶
[Read-Only]
- Type:
- property channel_function: DMXImportGDTFChannelFunction¶
[Read-Only]
- Type:
- property master: DMXImportGDTFMaster¶
[Read-Only]
- Type:
- property snap: DMXImportGDTFSnap¶
[Read-Only]
- Type: