unreal.DMXChannelData
¶
- class unreal.DMXChannelData(min_value=0.0, max_value=1.0, default_value=0.0)¶
Bases:
unreal.StructBase
DMXChannel Data
C++ Source:
Plugin: DMXFixtures
Module: DMXFixtures
File: DMXFixtureComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
default_value
(float): [Read-Write] Default Valuemax_value
(float): [Read-Write] Max Valuemin_value
(float): [Read-Write] Min Valuename
(DMXAttributeName): [Read-Write] Name