unreal.DMMaterialValueDynamic¶
- class unreal.DMMaterialValueDynamic(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMMaterialComponentDynamicA value used inside an instanced material instance. Links to the original value in the parent material.
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterial
File: DMMaterialValueDynamic.h
Editor Properties: (see get_editor_property/set_editor_property)
component_dirty(bool): [Read-Only]component_state(DMComponentLifetimeState): [Read-Only]editable_properties(Array[Name]): [Read-Only]parent_component_name(Name): [Read-Only]
- copy_parameters_from(other) None¶
Copies the parameter-based value of the given value to this value, if possible.
- Parameters:
other (Object)
- get_parent_value() DMMaterialValue¶
Resolves (if necessary) and returns the value this dynamic value is based on.
- Return type: