unreal.DMMaterialStageInputFunction¶
- class unreal.DMMaterialStageInputFunction(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMMaterialStageInputThroughputDMMaterial Stage Input Function
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMMSIFunction.h
Editor Properties: (see get_editor_property/set_editor_property)
component_dirty(bool): [Read-Only]component_state(DMComponentLifetimeState): [Read-Only]editable_properties(Array[Name]): [Read-Only]output_connectors(Array[DMMaterialStageConnector]): [Read-Only]sub_stage(DMMaterialSubStage): [Read-Only]
- classmethod change_stage_input_function(stage, material_function, input_idx, input_channel, output_idx, output_channel) DMMaterialStageInputFunction¶
Change the input type of an input on a stage to a function.
- Parameters:
stage (DMMaterialStage)
material_function (MaterialFunctionInterface)
input_idx (int32) – Index of the source input.
input_channel (int32) – The channel of the input that the input connects to.
output_idx (int32) – The output index of the new input.
output_channel (int32) – The channel of the output to connect.
- Return type:
- classmethod change_stage_source_function(stage, material_function) DMMaterialStageInputFunction¶
Change Stage Source Function
- Parameters:
stage (DMMaterialStage)
material_function (MaterialFunctionInterface)
- Return type:
- classmethod create_stage(layer=None) DMMaterialStage¶
Create Stage
- Parameters:
layer (DMMaterialLayerObject)
- Return type:
- get_material_function() MaterialFunctionInterface¶
Get Material Function
- Return type:
- get_material_stage_function() DMMaterialStageFunction¶
Get Material Stage Function
- Return type:
- set_material_function(material_function) None¶
Set Material Function
- Parameters:
material_function (MaterialFunctionInterface)