unreal.DMDefaultMaterialPropertySlotValue¶
- class unreal.DMDefaultMaterialPropertySlotValue(default_type: DMDefaultMaterialPropertySlotValueType = Ellipsis, texture: Texture = Ellipsis, color: LinearColor = Ellipsis)¶
Bases:
StructBaseDMDefault Material Property Slot Value
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DynamicMaterialEditorSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
color(LinearColor): [Read-Write]default_type(DMDefaultMaterialPropertySlotValueType): [Read-Write]texture(Texture): [Read-Write]
- property color: LinearColor¶
[Read-Only]
- Type:
- property default_type: DMDefaultMaterialPropertySlotValueType¶
[Read-Only]