unreal.CustomizableObjectInstanceBakeOutput¶
- class unreal.CustomizableObjectInstanceBakeOutput(was_bake_successful: bool = False, saved_packages: None = [])¶
Bases:
StructBaseStructure returned as output of the baking operation. May contain a filled collection of FBakedResourceData objects and also the success end state of the baking operation.
C++ Source:
Plugin: Mutable
Module: CustomizableObject
File: CustomizableObjectInstance.h
Editor Properties: (see get_editor_property/set_editor_property)
saved_packages(Array[BakedResourceData]): [Read-Write] Collection of FBakedResourceData representing all saved packages during the baking operation. It may be empty if the operation failed.was_bake_successful(bool): [Read-Write] Success state for the baking operation. True for success and false for failure.