unreal.CurveScaledPayload¶
- class unreal.CurveScaledPayload(identifier=[], factor=0.0, origin=0.0)¶
Bases:
unreal.CurvePayloadCurve Scaled Payload
C++ Source:
Module: Engine
File: AnimDataNotifications.h
Editor Properties: (see get_editor_property/set_editor_property)
factor(float): [Read-Write] Factor: Factor with which the curve was scaledidentifier(AnimationCurveIdentifier): [Read-Write] Identifier: Identifier of the curveorigin(float): [Read-Write] Origin: Time used as the origin when scaling the curve