unreal.ControlRigTestDataFrame

class unreal.ControlRigTestDataFrame(absolute_time: float = 0.0, delta_time: float = 0.0, variables: None = [], pose: RigPose = [], metadata: None = [])

Bases: StructBase

Control Rig Test Data Frame

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: ControlRigTestData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • absolute_time (double): [Read-Only]

  • delta_time (double): [Read-Only]

  • metadata (Array[uint8]): [Read-Only]

  • pose (RigPose): [Read-Only]

  • variables (Array[ControlRigReplayVariable]): [Read-Only]

property absolute_time: float

[Read-Only]

Type:

(double)

property delta_time: float

[Read-Only]

Type:

(double)

property metadata: None

[Read-Only]

Type:

(Array[uint8])

property pose: RigPose

[Read-Only]

Type:

(RigPose)

property variables: None

[Read-Only]

Type:

(Array[ControlRigReplayVariable])