unreal.ConformTargetParams

class unreal.ConformTargetParams(conform_target_mesh: ConformTargetMesh = Ellipsis, key_point_targets: None = {}, curve_tracking_points: None = {}, camera_view_info: MinimalViewInfo = Ellipsis, image_size: IntPoint = Ellipsis, estimate_body_joints_from_mesh: bool = False, auto_solve: bool = False, body_conform_solve_settings: BodyConformSolveSettings = Ellipsis)

Bases: StructBase

Struct to contain parameters used to conform to a target

C++ Source:

  • Plugin: MetaHumanCoreTech

  • Module: MetaHumanCoreTechLib

  • File: MetaHumanConformTargetParams.h

Editor Properties: (see get_editor_property/set_editor_property)

  • auto_solve (bool): [Read-Write]

  • body_conform_solve_settings (BodyConformSolveSettings): [Read-Write]

  • camera_view_info (MinimalViewInfo): [Read-Write]

  • conform_target_mesh (ConformTargetMesh): [Read-Write]

  • curve_tracking_points (Map[str, TrackingPoints]): [Read-Write]

  • estimate_body_joints_from_mesh (bool): [Read-Write]

  • image_size (IntPoint): [Read-Write]

  • key_point_targets (Map[int32, Vector3f]): [Read-Write]

property auto_solve: bool

[Read-Write]

Type:

(bool)

property body_conform_solve_settings: BodyConformSolveSettings

[Read-Write]

Type:

(BodyConformSolveSettings)

property camera_view_info: MinimalViewInfo

[Read-Write]

Type:

(MinimalViewInfo)

property conform_target_mesh: ConformTargetMesh

[Read-Write]

Type:

(ConformTargetMesh)

property curve_tracking_points: None

[Read-Write]

Type:

(Map[str, TrackingPoints])

property estimate_body_joints_from_mesh: bool

[Read-Write]

Type:

(bool)

property image_size: IntPoint

[Read-Write]

Type:

(IntPoint)

property key_point_targets: None

[Read-Write]

Type:

(Map[int32, Vector3f])