unreal.TrackingPoints

class unreal.TrackingPoints(tracking_points: None = [])

Bases: StructBase

Tracking Points

C++ Source:

  • Plugin: MetaHumanCoreTech

  • Module: MetaHumanCoreTechLib

  • File: MetaHumanConformTargetParams.h

Editor Properties: (see get_editor_property/set_editor_property)

  • tracking_points (Array[Vector2D]): [Read-Write]

property tracking_points: None

[Read-Write]

Type:

(Array[Vector2D])