unreal.ConformBodyParams

class unreal.ConformBodyParams

Bases: StructBase

Conform Body Params

C++ Source:

  • Plugin: MetaHumanCoreTech

  • Module: MetaHumanCoreTechLib

  • File: MetaHumanCharacterBodyIdentity.h

Editor Properties: (see get_editor_property/set_editor_property)

  • auto_rig_helper_joints (bool): [Read-Write] When disabled, current helper joint positions and RBF weights will be preserved. When enabled, helper joints will be repositioned to fit the new mesh, and RBF weights will be updated.

  • estimate_joints_from_mesh (bool): [Read-Write] Estimate joints volumetrically from mesh vertices

  • import_helper_joints (bool): [Read-Write] When disabled, will import core joints only. When enabled, will import core joints and helper joints

  • target_is_in_meta_human_a_pose (bool): [Read-Write] Gives much better conform if the target is already posed in meta human A-pose