unreal.CompositeMeshMaterialType¶
- class unreal.CompositeMeshMaterialType¶
Bases:
EnumBaseMaterial selection type for convenience.
C++ Source:
Plugin: Composite
Module: Composite
File: CompositeMeshComponent.h
- CUSTOM: CompositeMeshMaterialType = Ellipsis¶
Custom user material
- Type:
2
- DEFAULT_LIT_MASKED: CompositeMeshMaterialType = Ellipsis¶
Default lit material. Perfect for catching shadows and/or reflections, but poor alpha edge quality due to masked alpha.
- Type:
0
- DEFAULT_UNLIT_ALPHA_COMPOSITE: CompositeMeshMaterialType = Ellipsis¶
Default unlit alpha composite (translucent pre-multiplied alpha) material. Perfect for .
- Type:
1