unreal.CompositeHiddenInSceneCaptureConfiguration¶
- class unreal.CompositeHiddenInSceneCaptureConfiguration¶
Bases:
EnumBaseAutomatic primitive configuration mode for registered primitives.
C++ Source:
Plugin: Composite
Module: Composite
File: CompositeLayerShadowReflection.h
- HIDDEN: CompositeHiddenInSceneCaptureConfiguration = Ellipsis¶
bHiddenInSceneCapture, bAffectIndirectLightingWhileHidden & bCastHiddenShadow.
- Type:
2
- Type:
The following properties are set to true
- NONE: CompositeHiddenInSceneCaptureConfiguration = Ellipsis¶
No primitive properties are updated
- Type:
0
- VISIBLE: CompositeHiddenInSceneCaptureConfiguration = Ellipsis¶
bHiddenInSceneCapture, bAffectIndirectLightingWhileHidden & bCastHiddenShadow.
- Type:
1
- Type:
The following properties are set to false