unreal.CollectionParameterBase¶
- class unreal.CollectionParameterBase¶
Bases:
StructBaseBase struct for collection parameters
C++ Source:
Module: Engine
File: MaterialParameterCollection.h
Editor Properties: (see get_editor_property/set_editor_property)
parameter_name(Name): [Read-Write] The name of the parameter. Changing this name will break any blueprints that reference the parameter.