unreal.ChaosVDParticleDynamics

class unreal.ChaosVDParticleDynamics

Bases: ChaosVDParticleDataBase

Simplified UStruct version of FParticleDynamics. Used to be able to show the values in the editor and allow changes via the Property Editor.

C++ Source:

  • Module: ChaosVDRuntime

  • File: ChaosVDParticleDataWrapper.h

Editor Properties: (see get_editor_property/set_editor_property)

  • m_acceleration (Vector): [Read-Write]

  • m_angular_acceleration (Vector): [Read-Write]

  • m_angular_impulse_velocity (Vector): [Read-Write]

  • m_linear_impulse_velocity (Vector): [Read-Write]