unreal.ChaosVDParticleDataWrapper
¶
- class unreal.ChaosVDParticleDataWrapper¶
Bases:
ChaosVDParticleDataBase
Simplified UStruct version of FChaosVDParticleDataWrapper. Used to be able to show the values in the editor and allow changes via the Property Editor.
C++ Source:
Module: ChaosVDRuntime
File: ChaosVDParticleDataWrapper.h
Editor Properties: (see get_editor_property/set_editor_property)
debug_name
(str): [Read-Only]geometry_hash
(uint32): [Read-Write]particle_constraints
(Array[ChaosVDConstraint]): [Read-Write]particle_dynamics
(ChaosVDParticleDynamics): [Read-Write]particle_dynamics_misc
(ChaosVDParticleDynamicMisc): [Read-Write]particle_index
(int32): [Read-Only]particle_mass_props
(ChaosVDParticleMassProps): [Read-Write]particle_mid_phases
(Array[ChaosVDParticlePairMidPhase]): [Read-Write]particle_position_rotation
(ChaosVDParticlePositionRotation): [Read-Write]particle_velocities
(ChaosVDParticleVelocities): [Read-Write]solver_id
(int32): [Read-Only]type
(ChaosVDParticleType): [Read-Write]