unreal.ChaosStanceModifier

class unreal.ChaosStanceModifier(duration_ms: float = 0.0, start_sim_time_ms: float = 0.0, cancel_on_mode_change: bool = False, modified_capsule_half_height: float = 0.0, modified_capsule_radius: float = 0.0, modified_capsule_ground_clearance: float = 0.0, default_capsule_half_height: float = 0.0, default_capsule_radius: float = 0.0, default_capsule_ground_clearance: float = 0.0, max_speed_override: type = (), acceleration_override: type = ())

Bases: MovementModifierBase

Chaos Stance Modifier

C++ Source:

  • Plugin: ChaosMover

  • Module: ChaosMover

  • File: ChaosStanceModifier.h

Editor Properties: (see get_editor_property/set_editor_property)

  • acceleration_override (‘undefined’): [Read-Write] Override Acceleration

  • cancel_on_mode_change (bool): [Read-Write] Whether to cancel the modifier when the movement mode changes

  • default_capsule_ground_clearance (float): [Read-Write] Ground clearance of the default unmodified capsule

  • default_capsule_half_height (float): [Read-Write] Height of the default unmodified capsule

  • default_capsule_radius (float): [Read-Write] Radius of the default unmodified capsule

  • duration_ms (float): [Read-Write] This modifier will expire after a set amount of time if > 0. If 0, it will be ticked only once, regardless of time step. It will need to be manually ended if < 0.

  • max_speed_override (‘undefined’): [Read-Write] Override Max Speed

  • modified_capsule_ground_clearance (float): [Read-Write] Ground clearance of the modified capsule

  • modified_capsule_half_height (float): [Read-Write] Height of the modified capsule

  • modified_capsule_radius (float): [Read-Write] Radius of the modified capsule

  • start_sim_time_ms (double): [Read-Only] The simulation time this move first ticked (< 0 means it hasn’t started yet)

property acceleration_override: type

[Read-Write] Override Acceleration

Type:

(‘undefined’)

property cancel_on_mode_change: bool

[Read-Write] Whether to cancel the modifier when the movement mode changes

Type:

(bool)

property default_capsule_ground_clearance: float

[Read-Write] Ground clearance of the default unmodified capsule

Type:

(float)

property default_capsule_half_height: float

[Read-Write] Height of the default unmodified capsule

Type:

(float)

property default_capsule_radius: float

[Read-Write] Radius of the default unmodified capsule

Type:

(float)

property max_speed_override: type

[Read-Write] Override Max Speed

Type:

(‘undefined’)

property modified_capsule_ground_clearance: float

[Read-Write] Ground clearance of the modified capsule

Type:

(float)

property modified_capsule_half_height: float

[Read-Write] Height of the modified capsule

Type:

(float)

property modified_capsule_radius: float

[Read-Write] Radius of the modified capsule

Type:

(float)