unreal.ChaosMover_OnJumped

class unreal.ChaosMover_OnJumped(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Fired after the actor jumps. First param is the starting jump height.

Parameters:

starting_jump_height (float)

C++ Source:

  • Plugin: ChaosMover

  • Module: ChaosMover

  • File: ChaosCharacterMoverComponent.h