unreal.ChaosMoverTimeStepDebugData

class unreal.ChaosMoverTimeStepDebugData

Bases: MoverDataStructBase

This will be replaced eventually by the Chaos Visual Debugger supporting the display of this information

C++ Source:

  • Plugin: ChaosMover

  • Module: ChaosMover

  • File: ChaosMoverSimulationTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • is_resimulating (bool): [Read-Only] This is so CVD can display TimeStep.bIsResimulating properly, which does not exist in FMoverTimeStep in a way that will show up by default

  • time_step (MoverTimeStep): [Read-Only]