unreal.ChaosMoverLaunchInputs

class unreal.ChaosMoverLaunchInputs(launch_velocity_or_impulse: Vector = Ellipsis, mode: ChaosMoverVelocityEffectMode = Ellipsis)

Bases: MoverDataStructBase

Add this struct to the character inputs to launch the character

C++ Source:

  • Plugin: ChaosMover

  • Module: ChaosMover

  • File: ChaosCharacterInputs.h

Editor Properties: (see get_editor_property/set_editor_property)

  • launch_velocity_or_impulse (Vector): [Read-Write] Launch velocity in cm/s or impulse in kg cm/s

  • mode (ChaosMoverVelocityEffectMode): [Read-Write]

property launch_velocity_or_impulse: Vector

[Read-Write] Launch velocity in cm/s or impulse in kg cm/s

Type:

(Vector)

property mode: ChaosMoverVelocityEffectMode

[Read-Write]

Type:

(ChaosMoverVelocityEffectMode)