unreal.ChaosMoverLaunchInputs¶
- class unreal.ChaosMoverLaunchInputs(launch_velocity_or_impulse: Vector = Ellipsis, mode: ChaosMoverVelocityEffectMode = Ellipsis)¶
Bases:
MoverDataStructBaseAdd this struct to the character inputs to launch the character
C++ Source:
Plugin: ChaosMover
Module: ChaosMover
File: ChaosCharacterInputs.h
Editor Properties: (see get_editor_property/set_editor_property)
launch_velocity_or_impulse(Vector): [Read-Write] Launch velocity in cm/s or impulse in kg cm/smode(ChaosMoverVelocityEffectMode): [Read-Write]
- property launch_velocity_or_impulse: Vector¶
[Read-Write] Launch velocity in cm/s or impulse in kg cm/s
- Type:
(Vector)
- property mode: ChaosMoverVelocityEffectMode¶
[Read-Write]
- Type: