unreal.ChaosMoverGroundSimState¶
- class unreal.ChaosMoverGroundSimState(local_velocity: Vector = Ellipsis)¶
Bases:
MoverDataStructBaseMover ground state, holds movement properties relative to the ground
C++ Source:
Plugin: ChaosMover
Module: ChaosMover
File: ChaosMoverSimulationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
local_velocity(Vector): [Read-Only]