unreal.CaptureResolution¶
- class unreal.CaptureResolution(res_x=0, res_y=0)¶
Bases:
unreal.StructBaseStructure representing a capture resolution
C++ Source:
Module: MovieSceneCapture
File: MovieSceneCaptureSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
res_x(int32): [Read-Write] Res Xres_y(int32): [Read-Write] Res Y
- property res_x¶
[Read-Write] Res X
- Type
(int32)
- property res_y¶
[Read-Write] Res Y
- Type
(int32)