unreal.CaptureMetadata¶
- class unreal.CaptureMetadata(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectCapture Metadata
C++ Source:
Plugin: CaptureData
Module: CaptureDataEditor
File: CaptureMetadata.h
Editor Properties: (see get_editor_property/set_editor_property)
camera_id(str): [Read-Write]
- classmethod get_capture_metadata(object) CaptureMetadata¶
Get Capture Metadata
- Parameters:
object (Object)
- Return type:
- classmethod set_capture_metadata(object, capture_metadata) None¶
Set Capture Metadata
- Parameters:
object (Object)
capture_metadata (CaptureMetadata)