unreal.CaptureMetadata

class unreal.CaptureMetadata(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Capture Metadata

C++ Source:

  • Plugin: CaptureData

  • Module: CaptureDataEditor

  • File: CaptureMetadata.h

Editor Properties: (see get_editor_property/set_editor_property)

  • camera_id (str): [Read-Write]

property camera_id: str

[Read-Write]

Type:

(str)

classmethod clear_capture_metadata(object) None

Clear Capture Metadata

Parameters:

object (Object)

classmethod get_capture_metadata(object) CaptureMetadata

Get Capture Metadata

Parameters:

object (Object)

Return type:

CaptureMetadata

classmethod set_capture_metadata(object, capture_metadata) None

Set Capture Metadata

Parameters:
classmethod show_capture_metadata_objects(title, objects, options) bool

Show Capture Metadata Objects

Parameters:
Return type:

bool