unreal.CaptureManagerDeviceDownloadResult¶
- class unreal.CaptureManagerDeviceDownloadResult(*args: Any, **kwargs: Any)¶
Bases:
DelegateBaseCapture Manager Device Download Result Delegate Signature
- Parameters:
session (CaptureManagerDeviceSession)
take_name (str)
take_directory_path (str)
C++ Source:
Plugin: CaptureManagerEditor
Module: CaptureManagerDeviceBlueprint
File: CaptureManagerDeviceBlueprintLibrary.h