unreal.CaptureManagerDeviceGetTakesFailed¶
- class unreal.CaptureManagerDeviceGetTakesFailed(*args: Any, **kwargs: Any)¶
Bases:
DelegateBaseCapture Manager Device Get Takes Failed Delegate Signature
- Parameters:
session (CaptureManagerDeviceSession)
error_code (CaptureManagerDeviceError)
error_message (Text)
C++ Source:
Plugin: CaptureManagerEditor
Module: CaptureManagerDeviceBlueprint
File: CaptureManagerDeviceBlueprintLibrary.h