unreal.CanBeginClickSequenceDelegate¶
- class unreal.CanBeginClickSequenceDelegate(*args: Any, **kwargs: Any)¶
Bases:
DelegateBaseCan Begin Click Sequence Delegate Delegate Signature
- Parameters:
click_pos (InputDeviceRay)
mouse_button (ScriptableToolMouseButton)
- Return type:
C++ Source:
Plugin: ScriptableToolsFramework
Module: ScriptableToolsFramework
File: ScriptableToolBehaviorDelegates.h