unreal.CEEffectorStepMode

class unreal.CEEffectorStepMode(outer: Object | None = None, name: Name | str = 'None')

Bases: CEEffectorModeBase

CEEffector Step Mode

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEEffectorStepMode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • step_position (Vector): [Read-Write] Interpolates from 0 to this position offset based on the particle index and particle count

  • step_rotation (Rotator): [Read-Write] Interpolates from 0 to this rotation based on the particle index and particle count

  • step_scale (Vector): [Read-Write] Interpolates from 1 to this scale based on the particle index and particle count

get_step_position() Vector

Get Step Position

Return type:

Vector

get_step_rotation() Rotator

Get Step Rotation

Return type:

Rotator

get_step_scale() Vector

Get Step Scale

Return type:

Vector

set_step_position(position) None

Set Step Position

Parameters:

position (Vector)

set_step_rotation(rotation) None

Set Step Rotation

Parameters:

rotation (Rotator)

set_step_scale(scale) None

Set Step Scale

Parameters:

scale (Vector)