unreal.CEEffectorPushMode¶
- class unreal.CEEffectorPushMode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CEEffectorModeBaseCEEffector Push Mode
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEEffectorPushMode.h
Editor Properties: (see get_editor_property/set_editor_property)
push_direction(CEClonerEffectorPushDirection): [Read-Write] Relative direction computed for the push effect on each clonepush_strength(Vector): [Read-Write] Strength of the push effect
- get_push_direction() CEClonerEffectorPushDirection¶
Get Push Direction
- Return type:
- set_push_direction(direction) None¶
Set Push Direction
- Parameters:
direction (CEClonerEffectorPushDirection)