unreal.CEEffectorPushMode

class unreal.CEEffectorPushMode(outer: Object | None = None, name: Name | str = 'None')

Bases: CEEffectorModeBase

CEEffector Push Mode

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEEffectorPushMode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • push_direction (CEClonerEffectorPushDirection): [Read-Write] Relative direction computed for the push effect on each clone

  • push_strength (Vector): [Read-Write] Strength of the push effect

get_push_direction() CEClonerEffectorPushDirection

Get Push Direction

Return type:

CEClonerEffectorPushDirection

get_push_strength() Vector

Get Push Strength

Return type:

Vector

set_push_direction(direction) None

Set Push Direction

Parameters:

direction (CEClonerEffectorPushDirection)

set_push_strength(strength) None

Set Push Strength

Parameters:

strength (Vector)