unreal.CEEffectorModeBase

class unreal.CEEffectorModeBase(outer: Object | None = None, name: Name | str = 'None')

Bases: CEEffectorExtensionBase

Represents a behavior for an effector to affect clones in a specific way

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEEffectorModeBase.h