unreal.CEEffectorLibrary¶
- class unreal.CEEffectorLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryBlueprint operations for effector
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEEffectorLibrary.h
- classmethod get_effector_effect_classes() Set[type(Class)]¶
Retrieves all effect classes available for an effector
- classmethod get_effector_extension_classes() None¶
deprecated: ‘get_effector_extension_classes’ was renamed to ‘get_effector_effect_classes’.
- classmethod get_effector_mode_classes() Set[type(Class)]¶
Retrieves all mode classes available for an effector