unreal.CEEffectorExtensionBase
Bases: Object
Object
Represents an extension for an effector to apply a custom behavior on cloner
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEEffectorExtensionBase.h
Get Extension Name
Name
Is Extension Active
bool
CEEffectorExtensionBase
CEEffectorExtensionBase.get_extension_name()
CEEffectorExtensionBase.is_extension_active()
unreal.CEEffectorEffectBase
unreal.CEEffectorForceEffect