unreal.CEEffectorBoundType

class unreal.CEEffectorBoundType(outer: Object | None = None, name: Name | str = 'None')

Bases: CEEffectorTypeBase

CEEffector Bound Type

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEEffectorBoundType.h

Editor Properties: (see get_editor_property/set_editor_property)

  • easing (CEClonerEasing): [Read-Write] Weight easing function applied to lerp transforms

  • invert_type (bool): [Read-Write] Invert the type effect, instead of affecting the inside of a zone, will affect the outside

get_easing() CEClonerEasing

Get Easing

Return type:

CEClonerEasing

get_invert_type() bool

Get Invert Type

Return type:

bool

set_easing(easing) None

Set Easing

Parameters:

easing (CEClonerEasing)

set_invert_type(invert) None

Set Invert Type

Parameters:

invert (bool)