unreal.CEEffectorBoxType

class unreal.CEEffectorBoxType(outer: Object | None = None, name: Name | str = 'None')

Bases: CEEffectorBoundType

CEEffector Box Type

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEEffectorBoxType.h

Editor Properties: (see get_editor_property/set_editor_property)

  • easing (CEClonerEasing): [Read-Write] Weight easing function applied to lerp transforms

  • inner_extent (Vector): [Read-Write] Inner extent of box, all clones inside will be affected with a maximum weight

  • invert_type (bool): [Read-Write] Invert the type effect, instead of affecting the inside of a zone, will affect the outside

  • outer_extent (Vector): [Read-Write] Outer extent of box, all clones outside will not be affected

get_inner_extent() Vector

Get Inner Extent

Return type:

Vector

get_outer_extent() Vector

Get Outer Extent

Return type:

Vector

set_inner_extent(extent) None

Set Inner Extent

Parameters:

extent (Vector)

set_outer_extent(extent) None

Set Outer Extent

Parameters:

extent (Vector)