unreal.CEEffectorTypeBase

class unreal.CEEffectorTypeBase(outer: Object | None = None, name: Name | str = 'None')

Bases: CEEffectorExtensionBase

Represents a shape for an effector to affect clones on specific zones

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEEffectorTypeBase.h